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August 26, 2005

Some links : Puckman, PuffBOMB & Casual Game Design

An interview with Toru Iwatani, the creator of Puckman (a.k.a. Pacman)

A Ludum Dare 48h Game Programming Competition entry from a few years ago, but still a blast: PuffBOMB.

An indiegamer forum thread started by James C. Smith from Reflexive Arcade fame, talking about setting goals & rewarding players in casual games.


PuckMan.png

Posted by Dominique at August 26, 2005 08:38 PM

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Comments

The target audience for games like Pacman are the same ones who were popping coins in arcade machines. Casual game downloads are simple to play as they are to walk away from.

Posted by: Darius Young at January 11, 2006 05:18 AM